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Websocket Research–Part 1

Wicked Programmer February 2, 2014

We are working on a major application that has the need for low-latency communication over the web.  In the past we facilitated this through custom long polling or SignalR.  These options were available because the platform was fixed.  We are now working on an application where advanced communication across multiple platforms is required.  This means websockets, not long polling.  It also means binary, not just short little messages.  It also means “not just Windows”.  Our platform choices are iOS and Android with future growth onto other platforms.  It also means .NET because that is the skillset we enjoy.  Because of this we are looking at using XSockets.NET.

Stay tuned for more …

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